Guide Title:Jarvan IV, the Exemplar of Demacia Guide Champion: Summoner Spells:Runes:: It increases Jarvan’s attack and jungler’s damage.:Each increases 1.28 armor penetration. It can deal huge damage when combining with attack damage in early game.:Each increases 1.41 armor and reduces physical damage.:Each increases 1.34 magic resistance. Same with armor, it reduces magic damage taken when jungling and ganking.Masteries:Jungler Jarvan IV’s mastery focuses on ganking. Point 21 offense and 9 defense in Smite, Flash and Exhaust.Items::It reduces the effect when being controlled and increases magic resistance.:When in unfavorable situation, it can increase your resistance ability. You can use this item in prior in unfavorable situation.:It helps Jarvan IV a lot in early and mid game. It provides plenty of HP, increases attack damage and the effect of its passive is pretty good.:With armor penetration effect, it can deal high damage even to opponent tank.:It’s necessary to stack some armor and HP for half tanks like Jarvan IV in mid and late game, especially in team fight.:You will definitely buy it as it can provide magic shield at crucial moment.:It can weaken opponent DPS efficiently and increase your defense ability.:It increases champion’s HP and regeneration ability. As a hero in team fight, you must have certain HP.:In team fight, you have to draw hatred so that opponent will kill you in prior. This item may help you survive in team fight.Abilities:Dragon Strike [ Q ]Explanation: most heroes cannot compare with him as they don’t have armor reduction skill in team fight. It can help the team to maximum the physical DPS. Meanwhile, if deals combo E and Q, Jarvan can knock nearby enemy into air. This is very useful in ganking. As long as the opponent can be knocked back, the success rate of ganking can improve at least 50%. Even if you fail in ganking, you can have the opponent cast Flash and create advantage for allies on lane.Golden Aegis [ W ]Explanation: it can provide 15% speed reduction and 50 armor at level 1. The effect is pretty good. However, this skill consumes a lot of mana. You’d better use it carefully in case you cannot cast E/Q combo.Demacian Standard [ E ]Explanation: there’s not too much to say about this skill. The passive effect is good enough and it can provide attack speed for allies. Cooperating with Q, you can knock the opponent back into air. It’s crucial to use it appropriately in team fight.Cataclysm [ R ]Explanation: it can not only create impassable terrain but also deal huge damage. Although some skills, such as Flash can escape the terrain, Jarvan’s EQW combo can control the opponent. Two excellent dash skills make opponent very careful in team fight. Otherwise they will lose. If Jarvan’s ult is cast properly, he can control the whole game.Martial Cadence (Passive)Explanation: Jarvan’s passive relates to opponent’s armor and his own armor penetration. Red runes can make use of it. Meanwhile, as the effect cannot occur on the same target more than once every 6 seconds, you should cast the passive as early as possible to reach maximum DPS in team fight.Video: